on 17-05-2016 14:11
Here is a link to this app.
https://play.google.com/store/apps/details?id=jp.colopl.wcat
The problem is cannot start a team game with the O2 mobile network.
23-05-2016 18:39 - edited 23-05-2016 18:45
23-05-2016 18:39 - edited 23-05-2016 18:45
@Toby wrote:Hi @evantkh,
Please go ahead with the diagnosis session, as it will be the best way that we can help at this stage. I'll be eager to hear how it goes!
I analysed the packet when connecting to the server on a landline connection. The multi-player mode is based on WebSocket.
I randomly pick one of the TCP stream on the log.
on 24-05-2016 09:57
on 24-05-2016 09:57
@evantkh wrote:
@Toby wrote:Hi @evantkh,
Please go ahead with the diagnosis session, as it will be the best way that we can help at this stage. I'll be eager to hear how it goes!
I analysed the packet when connecting to the server on a landline connection. The multi-player mode is based on WebSocket.
I randomly pick one of the TCP stream on the log.
It ends up with page not found on O2 Mobile network.
on 24-05-2016 10:06
24-05-2016 10:14 - edited 24-05-2016 10:15
24-05-2016 10:14 - edited 24-05-2016 10:15
@viridis wrote:
https://news.ycombinator.com/item?id=3864076
But some also reported that there are problems when using WebSocket with O2.
http://stackoverflow.com/questions/5557776/websockets-over-a-3g-connection
The comment on best answer.
http://community.o2.co.uk/t5/Off-topic/Websockets/td-p/452902
on 24-05-2016 10:29
on 24-05-2016 10:29
@viridis wrote:
https://news.ycombinator.com/item?id=3864076
Very clever lad....well done you...:smileywink:
Veritas Numquam Perit
24-05-2016 11:26 - edited 24-05-2016 11:30
24-05-2016 11:26 - edited 24-05-2016 11:30
@Cleoriff wrote:
@viridis wrote:
https://news.ycombinator.com/item?id=3864076Very clever lad....well done you...:smileywink:
Doing a test in your own is more realistic than reading any post.
on 24-05-2016 11:28
24-05-2016 11:32 - edited 24-05-2016 11:35
24-05-2016 11:32 - edited 24-05-2016 11:35
@viridis wrote:
No, but I have no problem with my connection so why would I care to do tests on it?
You may not care about the results because you don't encounter any problem on your usage.
The small problem is one uncommon game is not working. The big problem is the network is breaking global standards(RFC6455). If you think O2 do not need to work on it, complain to IETF.
I cannot confirm it now because I used up my data allowance.
on 24-05-2016 11:32
on 24-05-2016 11:32
@evantkh wrote:
@Cleoriff wrote:
@viridis wrote:
https://news.ycombinator.com/item?id=3864076Very clever lad....well done you...:smileywink:
Doing a test in your own is more realistic than reading any post.
Not if you make data input errors and don't recognise them.......like you did with that link
on 24-05-2016 11:32