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We've come a long way

Bambino
Level 71: Golden Child
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In a relatively short period of time.

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I DO NOT WORK FOR O2



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sheepdog
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Learning software? There was no such thing except BBC Basic and a couple of games at our school. There was always a queue around the Lander game at lunchtime and nobody touched the Tandy TRS-80's unless you were in a competition to who could type this the fastest:

 

10 PRINT "HELLO"

20 GOTO 10

 

Just before 1pm and run. Quickly. The word "hello" may have been substituted inappropriately yahoo

These days, I know of more subtle ways of changing error messages in one line of unreadable code devil

pgn
Level 51: Absolutely Fabulous 
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I think MicroText, the electronic blackboard,  was available on the BBC B.  My first job was programming teaching modules using MicroText on the basic floppy-only IBM PC XT some 30+ years ago.

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Asymmetrix ToolBook was what we'd been switched to, on Elonex PCs, by the time I moved on to pastures new...

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Giddy days...

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Anonymous
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@sheepdog wrote:

Learning software? There was no such thing except BBC Basic and a couple of games at our school. There was always a queue around the Lander game at lunchtime and nobody touched the Tandy TRS-80's unless you were in a competition to who could type this the fastest:

 

10 PRINT "HELLO"

20 GOTO 10

 

Just before 1pm and run. Quickly. The word "hello" may have been substituted inappropriately yahoo

These days, I know of more subtle ways of changing error messages in one line of unreadable code devil


It was learning software for children.. a first introduction to computing.. At a time when teachers thought computers were a menace to teaching the basics. Granny’s Garden led the way in changing that. Read up (about GG) you’ll see! 

welshsteve76
Level 17: Luminescent
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This is an example of one of the first things I learned to code

 

5 FOR A=1 TO 5
10 POKE 53280,9
15 POKE 53281,0
20 POKE 646,1
30 PRINT "HELLO"
40 POKE 646,3
50 PRINT " HELLO"
60 POKE 646,7
70 PRINT "  HELLO"
80 POKE 646,8
90 PRINT "   HELLO"
100 POKE 646,10
110 PRINT "    HELLO"
120 POKE 646,13
130 PRINT "     HELLO"
100 POKE 646,15
110 PRINT "    HELLO"
120 POKE 646,14
130 PRINT "   HELLO"
140 POKE 646,5
150 PRINT "  HELLO"
160 POKE 646,4
170 PRINT " HELLO"
180 POKE 646,1
190 PRINT "HELLO"
200 NEXT A

Thanks

Steve

welshsteve76
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@welshsteve76 wrote:

This is an example of one of the first things I learned to code

 

5 FOR A=1 TO 5
10 POKE 53280,9
15 POKE 53281,0
20 POKE 646,1
30 PRINT "HELLO"
40 POKE 646,3
50 PRINT " HELLO"
60 POKE 646,7
70 PRINT "  HELLO"
80 POKE 646,8
90 PRINT "   HELLO"
100 POKE 646,10
110 PRINT "    HELLO"
120 POKE 646,13
130 PRINT "     HELLO"
140 POKE 646,15
150 PRINT "    HELLO"
160 POKE 646,14
170 PRINT "   HELLO"
180 POKE 646,5
190 PRINT "  HELLO"
200 POKE 646,4
210 PRINT " HELLO"
220 POKE 646,1
230 PRINT "HELLO"
240 NEXT A


Adjusted my above post (too late to edit it) wink

Thanks

Steve